Projects
About
Nico Mazek
Student - Creative Media and Game Technologies
contact@nicomazek.com
nicomazek.com
Sh00tstyle
Hey - I am Nico Mazek, a fourth year Creative Media and Game Technologies (former Game Engineering) student that specialized on the programming side of developing games.
I like to create both 2D and 3D games utilizing mainly C# and C++ in either Unity3D or in custom made OpenGL engines. Aside from that I am interested in computer graphics, getting insight in artistic fields of the gaming industry and more.
Skills
Programming
C#, C++, Lua, GLSL, HLSL
Game Engines
Unity3D, UNIGINE
Misc.
Scrum, Git, Figma, Trello, HacknPlan, Invisionapp, Azure DevOps
Experience
Unity Programmer Intern
www.handy-games.com GmbH
Graphics Programmer Intern
VSTEP Simulation
Education
Creative Media and Game Technologies (Bachelor of Science)
Saxion University of Applied Sciences, Enschede (NL)
Media Informatics (Master of Science)
Hochschule Düsseldorf, Düsseldorf (GER)
Libraries/APIs
OpenGL, SMFL, Lua C, OpenRouteService, ARCore, Oculus, Steam, Xbox
2D
Photoshop
February 2019 - August 2019
February 2020 - June 2020
September 2015 - August 2020
March 2021 - August 2022